This project will optimize and implement a vendor-agnostic eLearning program that supports older adults in using patient portals for their care.
This project supported a 2-day conference called the Ethics in Investigational and Interventional Uses of Immersive VR (e3iVR), hosted by the Living Environments Laboratory at the University of Wisconsin-Madison.
This project will develop a mobile health application to improve screening, intervention, and referrals in the care of pregnant women.
This project will use machine learning to enhance an existing sepsis clinical decision support tool to improve the early detection of sepsis.
This project will develop and test the effectiveness of a mobile application to help patients with hypertension reduce their dietary sodium intake by using mobile notifications at grocery stores and restaurants.
This project will evaluate the impact of telemedicine rheumatology via video teleconference capability on quality of care outcomes and process measures for rheumatoid arthritis.
This project will implement and evaluate a “smart” pillbox given to patients in order to understand its ability to minimize discrepancies in prescribed regimens and to improve patients’ medication adherence after hospital discharge.
The research team designed and developed “Invention INC,” an interactive nutrition comic for dietary self-management, focused on reducing childhood obesity risk in urban minority youth.
This project will develop a mobile health tool that will prospectively collect patient-centered outcomes data on key symptoms of postoperative bladder cancer patients.
This project will analyze and model the information requirements, decisionmaking, and workflow of homecare nurses admitting patients and characterize if and how health information technology systems support their needs.